Transformers ,There tend to be few franchises as iconic and common as the Transformers, but with great support comes great expectation. Transformers is Michael Bay's movies have enjoyed success at the box office, but a similar level has however to be achieved in video games. Transformers lucky plenty of to show up at an affair in London where Activision was hoping to rectify this kind of predicament by supplying us a hands-on together with its latest reincarnation of the series, Transformers: Dark of the Moon. We watched some exclusive gameplay and even had the possibility to perform as Bumblebee and Ironhide in two of the game's playable chapters in Transformers.
Transformer Without revealing any spoilers, the story is set three years after the events in the second film,Transformer where humans believe that the Decepticons have disappeared. However, Transformers after a quick turn of events, we found ourselves on the first level as Bumblebee, scouting a rogue Decepticon signal in a city. Transformers We were pleasantly surprised with the look of DOTM's combat, in particular the new stealth force mechanic; an ability that transforms your robot into vehicle form with weapons deployed and ready for use. Transformers The demo showed what seemed like smooth and flowing combat as Bumblebee easily locked onto enemies and blew them to smithereens.
Transformers the demo moved swiftly on to another segment of the game with Soundwave taking center stage. As a fan favorite, Soundwave will be heavily involved in the game's story. Transformer,Soundwave's level was set in a jungle and Transformers his unique ability to use sound as a weapon was emphasized, although Transformers the regular bullets and the energy beams he was firing seemed to do the exact same amount of damage.
The next level saw Ironhide as the main protagonist--the weapons expert on the Autobot team. We were expecting Ironhide to feel different from Bumblebee but were quite disappointed that gameplay seemed almost identical. The urban Detroit environment set the scene for mass destruction, and Miller emphasized the importance of the "robots in disguise" theme, where players would not know whether the cars on the streets were Decepticons or not. This was quickly overshadowed by the bright red auto lock-on system that clearly made all your enemies visible, however.
Source : http://www.articlesbase.com/video-games-articles/transformers-dark-of-the-moon-first-preview-4759539.html
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